Run low? Take a breath.
If your registered balance falls below the minimum 100-Credit play level, a 5,000-Credit recovery can become available once per hour. A break is always a good choice too.

Fictional play points, real account progress and a clear pace.

You begin with 100,000 fictional Credits. There are no purchases, transfers or redemption; Credits only keep the free-play games moving.

Registered players can collect 10,000 Credits once each UTC day. The server tracks the claim so a retry or another tab cannot collect it twice.
Complete ten paid turns, visit four different game worlds, or activate three features. Each quest has a fixed one-time award and clear progress in your account.
If your registered balance falls below the minimum 100-Credit play level, a 5,000-Credit recovery can become available once per hour. A break is always a good choice too.


Yes. The first four games support guest play once you confirm UK and 18+ eligibility. Your guest credits and progress carry into a new account when you register from that session.
Credits are fictional play points. Every new player begins with 100,000. They cannot be bought, transferred, exchanged or redeemed, and there are no cash or valuable prizes.
Choose Preview on any game card. Its first illustrative round starts after the artwork loads. Preview rounds use no account credits and do not advance your saved progress.
No. Your account is ready after the registration form is accepted. Save the private recovery code shown at that point so you can restore access later.
The server saves each paid round and any unfinished feature. Return to the same account to continue. Retrying the same round request does not use credits twice.