Choose your play level
Available levels are 100, 200, 500, 1,000 and 2,000 Credits. A level is disabled when the balance cannot cover it.

Four themed objects, four letter symbols and a distinctive Wild bring this world to the reels.









Three or more Wilds set the bamboo chimes moving. Two selected reels receive further recorded passes while the other three hold their positions.
Chime Token0 marks
Chime Crest12 marks
Chime Lantern24 marks
Chime Prism36 marks
Chime Crown48 marks
Chime Wonder60 marksAvailable levels are 100, 200, 500, 1,000 and 2,000 Credits. A level is disabled when the balance cannot cover it.
Only actual winning lines are highlighted. The last result and any unfinished feature are saved with your player session.
Sound begins muted. Quick spin, reduced effects, replay and a bounded autoplay are available from the game controls.

Yes. The first four games support guest play once you confirm UK and 18+ eligibility. Your guest credits and progress carry into a new account when you register from that session.
Credits are fictional play points. Every new player begins with 100,000. They cannot be bought, transferred, exchanged or redeemed, and there are no cash or valuable prizes.
Choose Preview on any game card. Its first illustrative round starts after the artwork loads. Preview rounds use no account credits and do not advance your saved progress.
No. Your account is ready after the registration form is accepted. Save the private recovery code shown at that point so you can restore access later.
The server saves each paid round and any unfinished feature. Return to the same account to continue. Retrying the same round request does not use credits twice.